Mythos Unbound

Tesseract Center for Interactive Humanities
3D Prop Artist // Character Artist

Mythos Unbound is an award-winning gaming experience developed to teach Greek and Roman Mythology through narrative-driven learning modules.

Players assume the role of a slave working to earn their freedom in ancient Pompeii. They must read and study myths told in historical texts like Homer’s Iliad and Odyssey, and through their learned knowledge they progress through corresponding levels.

While working on the project my primary roles were as a character and prop artist.

Awards

2015 European Conference on Game Based Learning

     1st Place (Tied) Computer-based

     3rd Place Overall

RESPONSIBILITIES

Character Modeling

Character Textures

Character Rigging/Animation

Prop Modeling

Prop Texturing

TOOLS

Cinema4D

Zbrush

Adobe Photoshop

xNormal

Unity 4

PLATFORM

PC/Mac/Linux