Rise of Industry

Dapper Penguin Studios
Lead 3D Artist // Design Lead

“Rise of Industry is a strategic tycoon game that puts you in the shoes of an early 20th-century industrialist. Build and manage your growing empire in a living, breathing, and procedurally generated world that is constantly evolving and adapting to your playstyle.” – Rise of Industry

During my time at Dapper Penguin Studios I was responsible for creation of the majority of building models, all vehicle models, all environmental assets, textures, materials, and natural resource visual effects for Rise of Industry.

I worked with the lead designer to establish the visual aesthetic, which was then translated into an internal reference document with technical specifications for the implementation of assets in the game.

I also worked with the marketing department to develop renders of in-game models for promotional purposes as well as animating the “Project Automata – Gameplay Trailer.”

*Screenshots captured in engine unless otherwise noted

RESPONSIBILITIES

Develop world aesthetic

Develop art pipeline

Most building models

Most building Textures

All vehicle Models

All vehicle Textures

Most prop models

Most prop textures

All environment models

All environment textures

TOOLS

Cinema4D

Adobe Photoshop

SourceTree

Unity 5

PLATFORM

PC/Mac/Linux